An interview from IGN with Eric Nosfinger about the conduits online multiplayer It has been announced that only 12 people can play online and it is no longer 16 to keep the game running smoothly. You can also only talk to the 6 people closest to you and not everyone through wiispeak and only with thier friend codes.Some of the modes announced: Free for all: Quick Match-a quick match where all players compete to hit a certain score Marathon-Players try to get the most points under a time limit Three strikes-You have only 3 lives. Make them last ;) Last Man standing-Survive longer than others (im assuming with only 1 life each) ASE Football- Find the ASE and hold onto it the longest. The person woth it the longest by the end of the match wins Bounty Hunter-Each person assigned a person to kill. Each person also has one person bent on killing him. If you kill either your victim or your attacker than you gain points. If you kill anybody else you lose points. Team Reaper: Team Quick match- A quick match in which teams compete to hit a certain score Team Marathon- A marathon in which teams compete to get the most points in a certain time limit Team Stock: A last team standing match in which each team shares the stock, or amount of lives Team Objective: Capture the ASE- A capture the flag esque mode in which each team has its own ASE, and must capture the other teams ASE. Find the ASE-One ASE on the field. Each team must try and find it the most before time runs out. Keep in ...
http://www.youtube.com/watch?v=QG_PX5Ca8nE&hl=en
fernando torres
Showing posts with label interview. Show all posts
Showing posts with label interview. Show all posts
Sunday, April 25, 2010
Monday, March 22, 2010
edome: Sensible Soccer 2006 & John Hare video interview 1/3
www.edome.net edome Sensible Soccer 2006 & John Hare videohaastattelu / video interview 1/3 Sensible Soccer 2006 - Codemasters - playstation 2, Xbox, PC Jon Hare on eräs pelimaailman suurista nimistä ja legendoista. Hän aloitti videopelien tekemisen jo 80-luvulla, kun miehen esikoispeli Parallax ilmestyi Oceanin kautta 1986, koneena Commodore 64. Moni pitkän linjan pelisetä muistaa yhä Parallaxin, kuten myös Haren myöhemmät pelit microprose Soccer (1988), Mega Lo Mania (1991), Wizkid (1992), Sensible Soccer (1992), Cannon Fodder (1993) ja monta, monta myöhempää Sensible Socceria. Haren Sensible Software oli aikansa suurimpia ja menestyneimpiä pelistudioita. Sittemmin Hare on työstänyt lukuisia pelejä Codemastersin leivissä. edome haastatteli Jon Harea kesällä 2006. edome interviewed Jon Hare of Sensible Soccer / Cannon Fodder / Megalomania / Sensible Software fame on summer 2006. The video interview is in 3 parts: Part 1: the game, feeling, mobile versions, british games industry, the deal with codemasters, Part 2: the feeling of coming back to sensible soccer, the features of the new version Part 3: the competition from other games like FIFA, Pro Evolution Soccer: the 90s rivalry with Dino Dini plaza.fi plaza.fi plaza.fi plaza.fi plaza.fi plaza.fi plaza.fi plaza.fi plaza.fi plaza.fi With insane speed, spectacular goals with loads of after-touch, gripping gameplay and a zoomed out camera for the best view of the pitch -- it's all in the return of Sensible Soccer 2006 ...
http://www.youtube.com/watch?v=jO9MQuXbQO0&hl=en
http://www.youtube.com/watch?v=jO9MQuXbQO0&hl=en
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